00001 #ifndef BALL_H 00002 #define BALL_H 00003 00004 #include "../Common/Constants.h" 00005 #include "../Common/Vector.h" 00006 #include "../Physics/RigidBody.h" 00007 #include "GameObject.h" 00008 00009 class Ball: public GameObject, public RigidBody 00010 { 00011 private: 00012 00013 Color color; 00014 00015 public: 00016 Ball(Color ballColor, Vector ballPosition=Vector(0,0,0)); 00017 void draw(); 00018 void drawShadow(Vector &lightPosition); 00019 00020 }; 00021 00022 #endif
1.7.2