add(RigidBody *b) (defined in Physics) | Physics | |
debug() (defined in Physics) | Physics | [inline] |
decreasePower() (defined in Physics) | Physics | [inline] |
generateContacts() (defined in Physics) | Physics | |
getCueBall() (defined in Physics) | Physics | |
hitCueBall(const Vector &normal, real _power, const Vector &stick) (defined in Physics) | Physics | |
increasePower() (defined in Physics) | Physics | [inline] |
integrate(real duration) (defined in Physics) | Physics | |
isAnimationFinished() (defined in Physics) | Physics | [inline] |
Physics() (defined in Physics) | Physics | [inline] |
physicsUpdate(real durationInMicroSec) (defined in Physics) | Physics | |
processNotification(ISubject *subject) (defined in Physics) | Physics | [virtual] |
reset() (defined in Physics) | Physics | [inline] |
setCueBall(RigidBody *b) (defined in Physics) | Physics | [inline] |
startFrame() (defined in Physics) | Physics | |
~INotifiable() (defined in INotifiable) | INotifiable | [inline] |